i think level 5 is the minimum since none of the other spells deal more than 0 damage, i basically beelined the boss, didn’t even realize that it was the last boss so i was really unprepared.
Cool stuff! I beat the boss on level 8. anyone do better? I think I could have done it on level 7 If I was better. I agree the encounters are a little too common. I also thought there should be different effects or mini games for the different powers. The way it is now I just used whatever my newest power was.
Thank you, and nice work! The idea with the different powers is that it's a risk vs reward system: the higher the strength, the easier it is to screw up the attack. So sometimes (especially if you've got the Panic status) you might need to use a weaker attack to try to ensure you hit at all. This could use some tuning to make sure it's working as intended, but that's what I was going for (I also don't really even have the tokens available to do something more complex than that). And yes, I'll look into tuning the encounter rate further.
Really fun game! I like what you have created with pico-8. The music and story was great and overall I enjoyed the game. Like some other people said, I also felt that maybe there were a few too many encounters, or too often. Other than that this was really great, keep up the good work :D
I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)
← Return to game
Comments
Log in with itch.io to leave a comment.
huh i beat the game at level 5, it took really long since every attack dealt 2 damage. fun game
Haha dang, nice! I don't know if I've even tried doing that
i think level 5 is the minimum since none of the other spells deal more than 0 damage, i basically beelined the boss, didn’t even realize that it was the last boss so i was really unprepared.
How do I get the better ending? I think it has to do with the far right of the island?
You are correct! There's a certain item you'll need to find before beating the boss.
Cool stuff man, it's like if Earthbound were on the Atari
Cool stuff! I beat the boss on level 8. anyone do better? I think I could have done it on level 7 If I was better. I agree the encounters are a little too common. I also thought there should be different effects or mini games for the different powers. The way it is now I just used whatever my newest power was.
Thanks for making this!
Thank you, and nice work!
The idea with the different powers is that it's a risk vs reward system: the higher the strength, the easier it is to screw up the attack. So sometimes (especially if you've got the Panic status) you might need to use a weaker attack to try to ensure you hit at all. This could use some tuning to make sure it's working as intended, but that's what I was going for (I also don't really even have the tokens available to do something more complex than that). And yes, I'll look into tuning the encounter rate further.
Awesome! I did actually notice the Panic status made things a little more difficult, and at one point I did turn to a lower power to guarantee a hit.
Really fun game! I like what you have created with pico-8. The music and story was great and overall I enjoyed the game. Like some other people said, I also felt that maybe there were a few too many encounters, or too often. Other than that this was really great, keep up the good work :D
I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)
Thanks for the kind words!
I can look into tuning the encounter rate in my next update.
Also I haven't heard of GDWC before but yeah, I could consider sending something in.
That's great! :D
Pretty good! My only complain is encounters being too frequent, which interrupts exploration A LOT
Thanks for playing!
And yeah this is long overdue for a quality of life update, and that's definitely one of the things I'd like to tweak with it.
Very very cool game! WATCH OUT FOR BATTLEBUGS though, and those shrooms that poison you. I AM KING OF THE BEACH!
Woah, thank you so much! That's awesome to hear!
(Those poor Ballcrabs and Grumpsnails never stood a chance!)
Heya! Really good game, and fun so far. Encounters are a bit too common maybe? But great set up, and it works really well! :)